Projects
Deep Blue
Gameplay Programmer & Producer

You are Madeline, a young girl lost in the ocean. Explore this top down world full of life, fish materials and enhance your ship to accomplish your journey and discover the history of this water filled world by completing the pages of a mysterious notebook.

Project S
Solo developer

RPGs have always been a big part of my life, this project was made as a study of the paradigms specifics to this genre. The other main goal was to develop modular systems easily extensible by creative teams.

Mange Tes Morts
Gameplay Programmer

Family usually means sharing. But in Mange Tes Morts, it means an all out brawl ! Finally we can find out who throws the best punches and not who bakes the best pies. Beat every one of your relative and be the last one standing in this wacky party game !

Echoes
Gameplay Programmer

Solve puzzles in this two-sided world by opening portals between dimensions. Each possessing its own environment, objects, collisions and lighting with which you can interact to progress the story and reunify the shards of a once whole world.

Illuminati Zombies
Programmer

A town engulfed in smell of flames and blood. Your mission ? Escape while killing as much zombies as possible ! A small Hack'n'Slash for Android using OpenGL and Android Studio.

Siam A.I.
A.I. Programmer

My goal in this project was to develop an A.I. for board game called Siam. The game being zero-sum, I used iterative DFS exploration to find the optimal solution and various other techniques to optimize the search.

Captain Sonoz
A.I. Programmer

Captain Sonoz is a game where you need to locate and destroy opponents ships while dodging mines and staying alive until the end. In this project we had to develop two A.I. based on message parsing and concurrency.